Our Projects Currently
in Pre-Production
Spirits of the Past, Voices of the Future is a 360° virtual reality documentary that brings Native American storytelling to life through immersive scenes of myth, memory, and resilience. Developed with Fielding Graduate University and Ball State University, the project blends oral history, ceremony, and art to preserve Indigenous traditions while connecting with new generations. It also explores how immersive media deepens cultural memory, empathy, and engagement, bridging past, present, and future through story.


Rosa Parks Taking a Stand, an educational VR experience.On December 1, 1955, in Montgomery, Alabama, a Black woman named Rosa Parks got on a bus, and the rest, as they say, is history through the eyes of Rosa Parks. See the discrimination firsthand. A virtual reality experience through the lens of historical empathy tests the ability of an immersive, interactive simulation to induce a transformative learning experience and reduce implicit racial bias. A 3D, 360-degree, live-action video production telling the story through the eyes and perspective of Rosa Parks herself. Previous research has proven that the ability of virtual reality experiences to "take a walk in someone else's shoes" creates empathy. Subsequent research will attempt to advance the existing studies.
This project is affiliated with the
ROSA PARKS MUSEUM,
Montgomery, Alabama
The Underground Railroad Experience takes the viewer on the 100-mile journey to freedom. The viewer will experience the trek's hardships and the "conductors" along the way. This VR simulation will be accompanied by a curated art exhibition depicting the history and characters of the underground railroad as well as a 360-degree immersive experience.
This project is affiliated with
Historical Elizabeth
Elizabeth, Pennsylvania

Research & Immersive Learning Projects
VR Bias Reduction Research (2022–2025)
This research explores how immersive virtual reality experiences can reduce bias by strengthening empathy and perspective-taking. This project designs outcome-based interventions for adult learners to understand social identity and lived experiences.
TechEnlight Nigeria (2023–2025)
A digital literacy initiative equipping rural Nigerian teachers and students with critical media analysis skills. The program promotes equitable access to information and supports Nigeria’s national ICT goals through global education partnerships.
Native American Knowledge Culture Project (2024–Present)
In collaboration with tribal partners, this project preserves Indigenous language and cultural knowledge through 360° VR storytelling and oral history. The immersive format connects elders and youth in intergenerational learning experiences.
Autism Community Education Project (2021–Present)
A VR-based educational program that helps caregivers, educators, and community members experience sensory and social environments from an autistic perspective, promoting understanding, compassion, and inclusive classroom practices.
Bucket List Moments (2023–Present)
A virtual reality research project examining how immersive experiences can enhance emotional connection, memory recall, and well-being among older adults.